Kinetic Sculptures, sound, and video that react to the movement. Motors, screen, sculptures, speakers, computer, Arduino and a sensor.
The second version of Sara further explores our relationship with technology, inviting the audience to dance or move with Sara. Sara takes the form of a convulsing, digital, flesh-like orb with physical fleshy blobs that are her ‘limbs’, which rotate and move when you interact with her. Similarly, she sings, producing haunting, organic, animistic sounds.  

Sara 2.0